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ReplicaNet and RNLobby
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This class is used to communicate with the UserServer class. More...
#include <UserClient.h>
Public Member Functions | |
| int | GetLoginID (void) const |
| std::string | GetName (void) const |
| int | GetState (void) const |
| std::string | GetGameInvite (void) const |
| std::string | GetLastOnlineTime (void) const |
| std::string | GetPlayingAGameURL (void) const |
Public Attributes | |
| int | mID |
| int | mLoginID |
| std::string | mName |
| int | mState |
| std::string | mGameInvite |
| std::string | mLastOnlineTime |
| std::string | mPlayingAGameURL |
This class is used to communicate with the UserServer class.
| int GetState | ( | void | ) | const |
1.8.6