ReplicaNet and RNLobby
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This class is used to communicate with the UserServer class. More...
#include <UserClient.h>
Public Member Functions | |
int | GetLoginID (void) const |
std::string | GetName (void) const |
int | GetState (void) const |
std::string | GetGameInvite (void) const |
std::string | GetLastOnlineTime (void) const |
std::string | GetPlayingAGameURL (void) const |
Public Attributes | |
int | mID |
int | mLoginID |
std::string | mName |
int | mState |
std::string | mGameInvite |
std::string | mLastOnlineTime |
std::string | mPlayingAGameURL |
This class is used to communicate with the UserServer class.
int GetState | ( | void | ) | const |